Giampiero Milozzi
Archive

Categories: Props & Asset

  • Shaxe – Hunt Showdown Fanart

    Shaxe - Hunt Showdown Fanart Props & Asset This is a fanart model of Hunt Showdown game i made based on the concept of Ivan Tantsiura. The model was done in 3ds max , some details was sculpted in zbrush , textures and final renders done in substance painter and marmoset   Software used : [...]

    4 Agosto 2020

  • Pepper Box Revolver

    Pepper Box Revolver Props & Asset The pepper-box revolver or simply pepperbox (also "pepper-pot", from its resemblance to the household pepper shakers) is a multiple-barrel repeating firearm that has three or more barrels which revolve around a central axis. It mostly appears in the form of a multi-shot handheld firearm. Pepperboxes exist in all ammunition [...]

    6 Luglio 2020

  • Military Old Radar

    Military Old Radar Military Old Radar I've modeled this asset using like reference an amazing concept of Mark Sanwel,then textured in substance painter and rendered with differents engines

    25 Ottobre 2019

  • Missile Launcher

    Missile Launcher

    6 Ottobre 2019

  • Japanese Tombstone

    Japanese Tombstone Real time model inspired by Buddhist cemetery tombstone Software used: 3ds Max Zbrush Substance painter Substance Designer Unreal

    30 Luglio 2019

  • Torii

    Temple Entrance Real time model inspired by Shintoist’s temple called Torii Software used: 3ds Max Zbrush Substance painter Substance Designer Unreal

    25 Luglio 2019

  • Little Chapel

    Little Chapel Game ready model with 650 tris Software used: 3ds Max Zbrush Substance Painter Unreal

    23 Luglio 2019

  • Lantern

    LANTERN

    17 Luglio 2019

Fb Ig